I3DProperties2 Interface (ArcObjects .NET 10.6 SDK)
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ArcObjects Library Reference (3DAnalyst)  

I3DProperties2 Interface

Provides additional access to members that control three-dimensional properties. Note: the I3DProperties2 interface has been superseded byI3DProperties3. Please consider using the more recent version.

Product Availability

Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server. Requires 3D Analyst Extension.

Description

The JPEG compression is the default compression type in memory and persistence. DXT is optional at runtime; it takes advantage of the graphic card capability and may improve runtime performance significantly.

TextureDownsamplingFactor (double type) ranges from 0.0 to 10.0, with 1.0 applying no down-scaling and 10.0 maximum down-scaling. The value set by the user will be snapped to the next lower power of 2 because OpenGL can only take a power of 2 number for the texture dimension. Generally, the larger the number, the more texture down-scaling, meaning coarser texture resolution, hence the better navigation performance, due to less memory consumption by textures.

Members

Name Description
Method Apply3DProperties Applies 3D properties.
Read/write property BaseExpressionString The base expression string.
Read-only property BaseName The name of the base surface.
Read/write property BaseOption The base option.
Read/write property BaseSurface The base surface.
Read/write property DepthPriorityValue The drawing priority to be applied to a layer when in the same location than others.
Read/write property ExtrusionExpressionString The extrusion expression string.
Read/write property ExtrusionType The extrusion type.
Read/write property FaceCulling The face culling mode.
Read/write property Illuminate Indicates if areal features are illuminated.
Read/write property MaxRasterColumns The maximum number of columns for a raster elevation grid.
Read/write property MaxRasterRows The maximum number of rows for a raster elevation grid.
Read/write property MaxTextureMemory The maximum texture memory a layer can use.
Read/write property OffsetExpressionString The offset expression string.
Read/write property RenderMode The rendering mode.
Read/write property RenderRefreshRate The rendering refresh rate.
Read/write property RenderVisibility The render visibility option.
Read/write property SmoothShading Indicates if smooth shading is enabled.
Read/write property TextureCompressionType The current texture compression type.
Read/write property TextureDisplayType The current texture display type.
Read/write property TextureDownsamplingFactor The texture downsampling factor.
Read/write property ZFactor The z factor.

Inherited Interfaces

Interfaces Description
I3DProperties Provides access to members that control three-dimensional properties.

CoClasses that implement I3DProperties2

CoClasses and Classes Description
Basic3DProperties Basic scene filter encapsulating three-dimensional properties.
Feature3DProperties Three-dimensional scene filter for features.
Raster3DProperties Three-dimensional scene filter for a raster.
Tin3DProperties Three-dimensional scene filter for TINs.