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IVectorFieldRenderer Interface (ArcObjects .NET 10.8 SDK)
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IVectorFieldRenderer Interface

Provides access to methods that control a raster based vector field renderer.

Product Availability

Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server.

Members

Name Description
Read/write property AuxiliaryLayer The raster layer that will be used as one of the components to compute the vector.The auxiliary layer is useful when the magnitude and direction components of a vector are not part of the same dataset, but come from 2 different datasets.
Read/write property AuxiliaryLayerIsMOrUComponent Determines if the auxiliary layer is a Magnitude/U component of the vector symbol.
Read/write property CalculationMethod The calculation method used for resampling data.The calculation method is used to determine how to calculate the magnitude and direction of the vector symbol.The following are the valid calculation methods:Vector Average: computes the average of U and V equiva
Read/write property ClassBreaksRenderer The Class breaks renderer is used for rendering vector symbols.
Read/write property DirectionBandID The direction band id.
Read/write property FromUnit The unit of input data.
Read/write property IsUVComponents Input is UV components.
Read/write property MagnitudeBandID The magnitude band id.
Read/write property MassFlowAngleRepresentation The mass flow angle representation set on the renderer.
Read/write property MaximumMagnitude The maximum magnitude value. By default, this value is calculated from the input. You may want to modify the maximum magnitude if the input does not have statistics calculated, or the input is U and V components. Tiles with magnitude greater than or equal to t
Read/write property MaximumSymbolSize The maximum symbol size. It is specified as a percentage of the tile.
Read/write property MinimumMagnitude The minimum magnitude value. By default, this value is calculated from the input. You may want to modify the minimum magnitude if the input does not have statistics calculated, or the input is U and V components. Tiles with magnitude less than or equal to this
Read/write property MinimumSymbolSize The minimum symbol size. It is specified as a percentage of the tile.
Read/write property ReferenceSystem The reference system currently set.
Read/write property SymbologyName The name of the symbology used for rendering vector dataThe symbology names should be one of the following:Simple ScalarSingle ArrowWind BarbBeaufort Wind (Knots)Beaufort Wind (MetersPerSecond)Ocean Current (Knots)Ocean Current (MetersPerSecond).
Read/write property SymbolTileSize The tile size that is used to control the density of the symbols.
Read/write property SymbolTileSizeUnits The units associated with the tile size.
Read/write property TemplateSymbol Template symbol for rendering the vector field.
Read/write property ToUnit The unit of output data.

Classes that implement IVectorFieldRenderer

Classes Description