Territories created from seed points have fixed centers such as office or store locations. All other territories have non-fixed centers. Non-fixed centers are calculated for each territory shape change according to territory level parameters that you specify.
These territory center types are:
- Geometric center - Center of the territory envelope or its overall bounding box.
- Mean center - Calculated by physical locations or physical locations weighted with an attribute such as population or households.
- Center of density - The point representing the densest location in a territory of its physical locations of physical locations weighted with an attribute.
- Farthest point from all boundaries - The point located within a territory farthest from all its territory boundaries.
The territory center type can be changed at any time. Below are examples of each territory center type.
Mean center with spatial attribute: Total Population
Center of density with spatial attribute: Total Population
Farthest point from all boundaries.
Centers that are fixed or non-fixed can be changed using Lock/Unlock Parent Territory Center.
Locked territory centers are displayed with a check over the symbol. Dynamic territory centers can be relocated when improving or balancing territories. Locked centers will remain in their fixed locations.Feedback on this topic?