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ArcMap

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  • 3D Analyst
  • Creating and managing 3D data
  • Editing in 3D
  • Snapping in 3D
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  • What is editing in 3D?
  • The 3D Editor toolbar
  • Starting and stopping a 3D edit session
  • Creating new 3D feature data

    • Creating 3D feature data
    • Converting 2D features to 3D features
    • Converting surface data to vector data
    • Creating raster surface data from vector data

    Editing existing features in 3D

    • Editing 3D features
    • Enabling 3D editing tools
    • Using undo and redo in 3D editing
    • Guidelines for editing features with base height properties in 3D
    • Editing 3D multipatch features
    • Setting feature heights for 3D editing
    • Moving a feature in 3D using the Move command
    • Moving a feature in 3D by interactively dragging it
    • Rotating a feature in 3D using the Rotate command
    • Rotating a feature in 3D by interactively dragging it
    • Scaling a feature in 3D using the Scale command
    • Scaling a feature in 3D by interactively dragging it
    • Ways to split a line feature
    • Using the Cut Polygons tool
    • Displaying edits using the Attribute window
    • Using the Replace With Model tool for multipatches
    • Placing 3D models using the Insert tool
    • Vertex editing in ArcScene
    • Using the Edit Sketch Properties window

    Snapping in 3D

    • Snapping in 3D
    • How to set snapping tolerance in 3D
    • How to set snapping properties in 3D
    • How to set snapping priority in 3D

    Editing 3D graphics

    • Editing 3D graphics
    • How to change the color of a 3D graphic
    • How to change the font of 3D text graphics
    • How to change the font of 2D text graphics in ArcGlobe
    • How to change the location of 3D graphics
  • Interactive TIN Editing tools
  • About snapping in 3D

    This ArcGIS 10.4 documentation has been archived and is no longer updated. Content and links may be outdated. See the latest documentation.

    Available with 3D Analyst license.

    • The snapping tolerance
    • The snapping properties
    • The snapping priority

    The snapping environment for editing inside ArcGlobe and ArcScene is known as classic snapping.

    Snapping is an editing experience that is used to establish the exact location of new feature vertices in relation to other, already-existing features. For example, you can snap the start point of a new street feature to the endpoint, edge, or vertex of an existing street line with reassurance the line segment connection is precise.

    ArcScene and ArcGlobe use classic snapping, which refers to the snapping functionality available in edit sessions at ArcGIS 9 and earlier. You select a layer and snap types using the Snapping Environment window to specify the snapping settings. ArcMap still offers classic snapping (but it is off by default) in addition to the new Snapping toolbar.

    Classic snapping in 3D also has some subtle differences when compared to the 2D environment. For example, rather than showing the final snap location in 3D, the sketch pointer simply changes to a hollow arrow icon when you are within a feature's snapping tolerance. The 3D snapping will occur after you click in the 3D view.

    Edit sketch feedback for subsequent vertices (for lines and polygons) will show the edit sketch in its snapped location, for streamlined editing.

    Before you use classic snapping, you need to specify snapping settings. These settings include snapping tolerance, snapping properties, and snapping priority and are introduced below.

    The snapping tolerance

    The snapping tolerance is the distance within which the pointer or a feature is snapped to another location. If the element being snapped to—such as a vertex or edge—is within the distance you set, the pointer automatically snaps to the location.

    You set the default snap tolerance value in map units or pixels on the Classic Snap Options dialog box from the 3D Editor menu (click 3D Editor, expand the Snapping side menu, then click Options).

    Another useful trick for working with snapping is SnapTips, which is a message that is shown in the status bar for ArcGlobe and ArcScene. SnapTips identify the layer and the snap type (vertex, edge, end) to which your edit sketch is being snapped. Enable SnapTips from the Classic Snap Options dialog box accessed from 3D Editor > Options, the same place where you set the snapping tolerance.

    The snapping properties

    Setting layer snapping properties is simply enabling the snap type of the part of the feature (vertex, edge, or endpoint) to which you want your new feature to snap. For example, to make your new feature (a subway line) snap to the subway station point feature, check the box under Vertex next to subway lines in the Snapping Environment window.

    The snapping priority

    You can also set the snapping priority for layers in your 3D view. The order of layers listed in the Snapping Environment window determines the order in which snapping will occur. Snapping occurs first in the layer at the top of the list, then in each consecutive layer down the list. You can easily change the snapping priority by dragging the layer names to new locations.

    Related topics

    • How to set snapping tolerance in 3D
    • How to set snapping properties in 3D
    • How to set snapping priority in 3D

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