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IToolbarMenu.AddSubMenu Method (ArcObjects .NET 10.4 SDK)
ArcObjects Library Reference (Controls)  

IToolbarMenu.AddSubMenu Method

Adds a sub-menu to the ToolbarMenu.

[Visual Basic .NET]
Public Function AddSubMenu ( _
    ByVal MenuOrPalette As Object, _
    [ByVal index As Integer], _
    [ByVal beginGroup As Boolean] _
) As Integer
[C#]
public int AddSubMenu (
    object MenuOrPalette,
    int index,
    bool beginGroup
);
[C#]

Optional Values

index   Supply -1 as a default value.
beginGroup   Supply false as a default value.
[C++]
HRESULT AddSubMenu(
  VARIANT MenuOrPalette,
  long index,
  VARIANT_BOOL beginGroup,
  long* itemIndex
);
[C++]

Parameters MenuOrPalette [in] MenuOrPalette is a parameter of type VARIANT index [in, optional, defaultvalue(-1)] index is a parameter of type long beginGroup [in, optional, defaultvalue(VARIANT_FALSE)] beginGroup is a parameter of type VARIANT_BOOL itemIndex [out, retval] itemIndex is a parameter of type long

Product Availability

Available with ArcGIS Engine.

Description

Takes the specified menu and creates a new sub menu that is added to the ToolbarMenu, and returns the index of the menu. Specifiy the menu as either a IUid, ProgID, IMenuDef or IToolbarMenu.

Index determines the position on the ToolbarMenu that the Item will be added to. By default this is -1 and represents the end of the ToolbarMenu.

beginGroup determines whether a separator will appear before the Item. By default beginGroup is False.

Errors Returned

1023 800a03FF: The specified index is out of range

1047 800a0417: Errors occured adding the specified menu to the toolbar

1072 800a0430: The specified item cannot be added as a submenu

Remarks

AddSubMenu checks to see if the commands used by the menu already exists in the CommandPool  used by the ToolbarMenu. If the command does not already exist, it is created and added to the CommandPool with a ICommandPool::UsageCount of 1, and is set as the IToolbarItem::Command . If the command already exists in the CommandPool its ICommandPool::UsageCount is incremented by 1 and the command is set as the IToolbarItem::Command. The ICommand::OnCreate method will be called the first time a command is added to the CommandPool.

Where possible always supply commands and menus as either Uid objects or ProgID's. Only supply commands as ICommand or IMenuDef objects when a IUid or ProgID does not exist, and the class is compiled as part of the same project using the ToolbarControl.

See Also

IToolbarMenu Interface

.NET Samples

Creating toolbar menus that work with the ToolbarControl (Code Files: ToolbarMenu) | Displaying a TOCControl context menu (Code Files: TOCContextMenuForm) | Schematics Engine application (Code Files: MainForm)