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Changes the priority (index) of the track.
[Visual Basic .NET] Public Sub ChangePriority ( _ ByVal pTrack As IAGAnimationTrack, _ ByVal bAbsolute As Boolean, _ ByVal bInSameType As Boolean, _ ByVal changeInIndex As Integer _ )
[C#] public void ChangePriority ( IAGAnimationTrack pTrack, bool bAbsolute, bool bInSameType, int changeInIndex );
[C++]
HRESULT ChangePriority(
IAGAnimationTrack* pTrack,
VARIANT_BOOL bAbsolute,
VARIANT_BOOL bInSameType,
long changeInIndex
);
[C++]
Parameters pTrack [in]
pTrack is a parameter of type IAGAnimationTrack* bAbsolute [in]
bAbsolute is a parameter of type bool bInSameType [in]
bInSameType is a parameter of type bool changeInIndex [in]
changeInIndex is a parameter of type long