This document is archived and information here might be outdated.  Recommended version.


IAdvancedShader.Update Method (ArcObjects .NET 10.6 SDK)
ArcObjects Library Reference (Carto)  

IAdvancedShader.Update Method

Pass an image tile to the shader.

[Visual Basic .NET]
Public Sub Update ( _
    ByVal bitmapSize As Integer, _
    ByRef pBitmapBits As Byte&, _
    ByVal Width As Integer, _
    ByVal Height As Integer, _
    ByVal scanLineWidthInBytes As Integer _
)
[C#]
public void Update (
    int bitmapSize,
    ref Byte& pBitmapBits,
    ref int Width,
    ref int Height,
    ref int scanLineWidthInBytes
);
[C++]
HRESULT Update(
  long bitmapSize,
  System.Byte* pBitmapBits,
  long Width,
  long Height,
  long scanLineWidthInBytes
);
[C++]

Parameters bitmapSize [in]
bitmapSize is a parameter of type long pBitmapBits [in]
pBitmapBits is a parameter of type unsigned char* Width [in]
Width is a parameter of type long Height [in]
Height is a parameter of type long scanLineWidthInBytes [in]
scanLineWidthInBytes is a parameter of type long

Product Availability

Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server.

See Also

IAdvancedShader Interface