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Sets perspective projection properties of the current rendering context.
[Visual Basic .NET] Public Sub SetupPerspectiveProjetion ( _ ByVal nearPlane As Double, _ ByVal farPlane As Double, _ ByVal vAngle As Double, _ ByVal vAspect As Double, _ ByVal bUpdateViewport As Boolean _ )
[C#] public void SetupPerspectiveProjetion ( double nearPlane, double farPlane, double vAngle, double vAspect, bool bUpdateViewport );
[C++]
HRESULT SetupPerspectiveProjetion(
double nearPlane,
double farPlane,
double vAngle,
double vAspect,
VARIANT_BOOL bUpdateViewport
);
[C++]
Parameters nearPlane [in]
nearPlane is a parameter of type double farPlane [in]
farPlane is a parameter of type double vAngle [in]
vAngle is a parameter of type double vAspect [in]
vAspect is a parameter of type double bUpdateViewport [in]
bUpdateViewport is a parameter of type bool