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Provides access to members that can be used to take a geometry and connect it to a translated version of itself to generate a higher-dimensional geometry.
Name | Description | |
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Extrude | Extrude using an input geometry as one base and offsetting the Zs already set on the input geometry to get the second base. | |
ExtrudeAbsolute | Extrude a geometry using its initial Zs for one base, and a uniform input Z for the other. | |
ExtrudeAlongLine | Extrude a geometry along a specified line, using the Zs on the two ends of the line to set Zs on the top and bottom. | |
ExtrudeBetween | Extrude a geometry between two functional surfaces. | |
ExtrudeFromTo | Extrude a geometry between two specified Z values. | |
ExtrudeRelative | Extrude a geometry along a specified vector, using Zs already set on the input geometry. | |
GenerateNoBottoms | Indicates whether to generate bottom (from) face when extruding polygons. |
Interfaces | Description |
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IExtrude | Provides access to members that can be used to take a geometry and connect it to a translated version of itself to generate a higher-dimensional geometry. |
CoClasses and Classes | Description |
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