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Set Normal at vertex index.
[Visual Basic .NET] Public Sub SetNormal ( _ ByVal index As Integer, _ ByVal pVector As IVector3D _ )
[C#] public void SetNormal ( int index, IVector3D pVector );
[C++]
HRESULT SetNormal(
long index,
IVector3D* pVector
);
[C++]
Parameters index [in]
index is a parameter of type long pVector [in]
pVector is a parameter of type IVector3D*