This document is archived and information here might be outdated. Recommended version. |
Generates a tile for the source layer, and stores it into its cache file.
[Visual Basic .NET] Public Function GenerateTile ( _ ByVal face As Integer, _ ByVal level As Integer, _ ByVal row As Integer, _ ByVal column As Integer _ ) As Byte[]
[C#] public Byte[] GenerateTile ( int face, int level, int row, int column );
[C++]
HRESULT GenerateTile(
long face,
long level,
long row,
long column
);
[C++]
Parameters face [in]
face is a parameter of type long level [in]
level is a parameter of type long row [in]
row is a parameter of type long column [in]
column is a parameter of type long