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Attaches the stream to memory. If transferOwnership is true, memory must be allocated with HeapAlloc() using GetProcessHeap().
[Visual Basic .NET] Public Sub AttachToMemory ( _ ByRef blobMemory As Byte&, _ ByVal Size As Integer, _ ByVal transferOwnership As Integer _ )
[C#] public void AttachToMemory ( ref Byte& blobMemory, ref uint Size, ref int transferOwnership );
[C++]
HRESULT AttachToMemory(
System.Byte* blobMemory,
Unsigned long Size,
long transferOwnership
);
[C++]
Parameters blobMemory [in]
blobMemory is a parameter of type unsigned char* Size
Size is a parameter of type unsigned long transferOwnership
transferOwnership is a parameter of type long