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Locates an object given a hint, ray, and geometry node hit.
[Visual Basic .NET] Public Sub Locate ( _ ByVal hint As Integer, _ ByVal pQueryRay As IRay, _ ByVal bGetTransformed As Boolean, _ ByVal pGeoNode As Object, _ ByRef ppPoint As IPoint, _ ByRef ppObject As Object _ )
[C#] public void Locate ( int hint, IRay pQueryRay, bool bGetTransformed, object pGeoNode, ref IPoint ppPoint, ref object ppObject );
[C++]
HRESULT Locate(
long hint,
IRay* pQueryRay,
VARIANT_BOOL bGetTransformed,
LPUNKNOWN pGeoNode,
IPoint** ppPoint,
IUnknown Pointer* ppObject
);
[C++]
Parameters hint [in]
hint is a parameter of type long pQueryRay [in]
pQueryRay is a parameter of type IRay* bGetTransformed [in]
bGetTransformed is a parameter of type bool pGeoNode [in]
pGeoNode is a parameter of type IUnknown ppPoint [out]
ppPoint is a parameter of type IPoint** ppObject [out]
ppObject is a parameter of type IUnknown*