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The extent of the scene.
[Visual Basic .NET] Public ReadOnly Property Extent As IEnvelope
[C#] public IEnvelope Extent {get;}
[C++]
HRESULT get_Extent(
IEnvelope** pExtent
);
[C++]
Parameters pExtent [out, retval]
pExtent is a parameter of type IEnvelope**
The returned envelope represents the extent of the scene in X, Y, and Z.
The ZMin and ZMax of the envelope take into consideration the 3D properties of the scene's layers (base heights, extrusion, etc.).
The ZMin and ZMax of the envelope do not take into consideration the scene's vertical exaggeration.