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Initialize with the current snapping environment.
[Visual Basic .NET] Public Sub Initialize ( _ ByVal Hook As Object, _ ByVal snapEnv As ISnappingEnvironment, _ [ByVal autoErase As Boolean] _ )
[C#] public void Initialize ( object Hook, ISnappingEnvironment snapEnv, bool autoErase );
[C++]
HRESULT Initialize(
IDispatch* Hook,
ISnappingEnvironment* snapEnv,
VARIANT_BOOL autoErase
);
[C++]
Parameters Hook [in]
Hook is a parameter of type IDispatch snapEnv [in]
snapEnv is a parameter of type ISnappingEnvironment* autoErase [in, optional, defaultvalue()]
autoErase is a parameter of type bool
Initialize sets up a SnappingFeedback class with the appropriate snap symbol as defined on snapping environment.