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Returns the vector normal to the specified triangle.
[Visual Basic .NET] Public Sub QueryNormal ( _ ByVal pLocation As IPoint, _ ByVal pNormal As IVector3D _ )
[C#] public void QueryNormal ( IPoint pLocation, IVector3D pNormal );
[C++]
HRESULT QueryNormal(
IPoint* pLocation,
IVector3D* pNormal
);
[C++]
Parameters pLocation [in]
pLocation is a parameter of type IPoint* pNormal
pNormal is a parameter of type IVector3D*