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The tiling origin.
[Visual Basic .NET] Public Property Origin As IPoint
[C#] public IPoint Origin {get; set;}
[C++]
HRESULT get_Origin(
IPoint** ppOrigin
);
[C++]
HRESULT put_Origin(
IPoint* ppOrigin
);
[C++]
Parameters ppOrigin [out, retval]
ppOrigin is a parameter of type IPoint** ppOrigin [in]
ppOrigin is a parameter of type IPoint*
The tiling origin is in map space, and it is the same for all levels of detail (LODs).