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Moves the object by dx, dy and dz along the x, y, and z axes respectively.
[Visual Basic .NET] Public Sub Move3D ( _ ByVal dx As Double, _ ByVal dy As Double, _ ByVal dz As Double _ )
[C#] public void Move3D ( double dx, double dy, double dz );
[C++]
HRESULT Move3D(
double dx,
double dy,
double dz
);
[C++]
Parameters dx
dx is a parameter of type double dy
dy is a parameter of type double dz
dz is a parameter of type double
![](./bitmaps/esrigeometry/move3d.gif)
public static void TransformMultiPatchGeometry()
{
const double XOffset=7.5;
const double YOffset=7.5;
const double ZOffset=-10;
//Transform3D: Cylinder Repositioned Via Move3D()
IGeometry geometry=GetMultiPatchGeometry();
ITransform3D transform3D=geometry as ITransform3D;
transform3D.Move3D(XOffset, YOffset, ZOffset);
}