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Move the vector by adding a shift value to each component.
[Visual Basic .NET] Public Sub Move ( _ ByVal dx As Double, _ ByVal dy As Double, _ ByVal dz As Double _ )
[C#] public void Move ( double dx, double dy, double dz );
[C++]
HRESULT Move(
double dx,
double dy,
double dz
);
[C++]
Parameters dx
dx is a parameter of type double dy
dy is a parameter of type double dz
dz is a parameter of type double
Moves the Vector3D by adding a given input factor to each of the X, Y, and Z Components. The result is the same as adding another Vector3D defined by the inputs to the base Vector3D.