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Generates a tile for the source layer, and stores it into its cache file.
[Visual Basic .NET]
Public Function GenerateTile ( _
    ByVal face As Integer, _
    ByVal level As Integer, _
    ByVal row As Integer, _
    ByVal column As Integer _
) As Byte[]
[C#]
public Byte[] GenerateTile (
    int face,
    int level,
    int row,
    int column
);
[C++]
HRESULT GenerateTile(
  long face,
  long level,
  long row,
  long column
);
[C++] Parameters face [in]
face is a parameter of type long level [in]
level is a parameter of type long row [in]
row is a parameter of type long column [in]
column is a parameter of type long