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DisplayTransformation Class (ArcObjects .NET 10.8 SDK)
ArcObjects Help for .NET developers > ArcObjects Help for .NET developers > ArcObjects namespaces > Display > ESRI.ArcGIS.Display > Classes > D > DisplayTransformation Class
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DisplayTransformationClass Class

Display transformation class for converting from world to device units.

Product Availability

Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server.

Supported Platforms

Windows, Solaris, Linux

Interfaces

Interfaces Description
IConnectionPointContainer
IDelayEvents Provides access to members that control Delay Events.
IDisplayTransformation Provides access to members that control Display Transformation.
IDisplayTransformationAdmin Provides access to members that control the DisplayTransformation.
IDisplayTransformationScales Provides access to members that control Display Transformation scales.
IOutputRasterSettings Provides access to members that control New Raster Output Settings.
IRasterOutputSettings Provides access to members that control Raster Output Settings.
ITransformation (esriGeometry) Provides access to members that apply a function (or its inverse) to a set of points or measures. The suffix of each method indicates the type of parameters operated on.
ITransformationGEN (esriGeometry) Provides access to members that apply a function (or its inverse) to a set of points or measures. The suffix of each method indicates the type of parameters operated on. ITransformationGEN is generic version of ITransformation.
ITransformEvents Provides access to members that control Transform Events.

Remarks

Manages the map to device transformation.  See IDisplayTransformation for information on how to prepare a transform for use.

Each DisplayTransformation object has a spatial reference object which manages the display's current coordinate system.

The DisplayTransformation is itself owned by a Display object, typically ScreenDisplay.  Obtain an IDisplayTransformation reference to a DisplayTransformation object via IDisplay::DisplayTransformation; since IScreenDisplay inherits from IDisplay, you call also use IScreenDisplay::DisplayTransformation.