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Apply to the object the active properties of the keyframe.
[Visual Basic .NET] Public Sub Apply ( _ ByVal pTrack As IAGAnimationTrack, _ ByVal pContainer As IAGAnimationContainer, _ ByVal pObject As Object _ )
[C#] public void Apply ( IAGAnimationTrack pTrack, IAGAnimationContainer pContainer, object pObject );
[C++]
HRESULT Apply(
IAGAnimationTrack* pTrack,
IAGAnimationContainer* pContainer,
VARIANT pObject
);
[C++] Parameters pTrack [in]
pTrack is a parameter of type IAGAnimationTrack* pContainer [in]
pContainer is a parameter of type IAGAnimationContainer* pObject [in]
pObject is a parameter of type VARIANT