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IAdvancedShader.Update Method (ArcObjects .NET 10.8 SDK)
ArcObjects Help for .NET developers > ArcObjects Help for .NET developers > ArcObjects namespaces > Carto > ESRI.ArcGIS.Carto > Interfaces > IA > IAdvancedShader Interface > IAdvancedShader.Update Method
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IAdvancedShader.Update Method

Pass an image tile to the shader.

[Visual Basic .NET]
Public Sub Update ( _
    ByVal bitmapSize As Integer, _
    ByRef pBitmapBits As Byte&, _
    ByVal Width As Integer, _
    ByVal Height As Integer, _
    ByVal scanLineWidthInBytes As Integer _
)
[C#]
public void Update (
    int bitmapSize,
    ref Byte& pBitmapBits,
    ref int Width,
    ref int Height,
    ref int scanLineWidthInBytes
);
[C++]
HRESULT Update(
  long bitmapSize,
  System.Byte* pBitmapBits,
  long Width,
  long Height,
  long scanLineWidthInBytes
);
[C++]
Parameters
bitmapSize [in]

bitmapSize is a parameter of type long pBitmapBits [in]
pBitmapBits is a parameter of type unsigned char* Width [in]
Width is a parameter of type long Height [in]
Height is a parameter of type long scanLineWidthInBytes [in]
scanLineWidthInBytes is a parameter of type long

Product Availability

Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server.

See Also

IAdvancedShader Interface