This document is archived and information here might be outdated. Recommended version. |
Changes the priority (index) of the track.
[Visual Basic .NET] Public Sub ChangePriority ( _ ByVal pTrack As IAnimationTrack, _ ByVal bAbsolute As Boolean, _ ByVal bInSameType As Boolean, _ ByVal changeInIndex As Integer _ )
[C#] public void ChangePriority ( IAnimationTrack pTrack, bool bAbsolute, bool bInSameType, int changeInIndex );
[C++]
HRESULT ChangePriority(
IAnimationTrack* pTrack,
VARIANT_BOOL bAbsolute,
VARIANT_BOOL bInSameType,
long changeInIndex
);
[C++] Parameters pTrack [in]
pTrack is a parameter of type IAnimationTrack* bAbsolute [in]
bAbsolute is a parameter of type bool bInSameType [in]
bInSameType is a parameter of type bool changeInIndex [in]
changeInIndex is a parameter of type long