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Provides access to the animation type objects.
Name | Description | |
---|---|---|
AnimationObjectByID | The animated object with the given ID. | |
AnimationObjectID | The ID (index) of the given object among those of its animation type in the scene. | |
AnimationObjectName | The name of the given object for animation purposes. | |
AppliesToObject | Indicates if the animation type applies to a specific object. | |
CLSID | The class ID of the animation type. | |
EnumPropertyMaxValue | The maximum value of an integer or long enumerated property. | |
EnumPropertyMinValue | The minimum value of an integer or long enumerated property. | |
EnumPropertyValueName | The name of a value in an enumerated property. | |
IsEnumProperty | Indicates if an integer or long property is an enumeration. | |
KeyframeCLSID | The class ID of the associated keyframe. | |
Name | The name of the animation type. | |
ObjectArray | The array of objects of this type in the scene. | |
PropertyCount | The number of properties that can be animated. | |
PropertyName | The name of the properties that can be animated. | |
PropertyType | The type of the properties that can be animated. | |
ResetObject | Resets the state of the object, preparing it for animation. |
Classes | Description |
---|---|
AnimationTypeCamera | The Camera Animation Type coclass. |
AnimationTypeGlobeCamera (esriGlobeCore) | The globe camera animation coclass. |
AnimationTypeGlobeLayer (esriGlobeCore) | The globe layer animation coclass. |
AnimationTypeLayer | The Layer Animation Type coclass. |
AnimationTypeScene | The Scene Animation Type coclass. |
One animation track is associated with an animation type, which could be one of the three built-in types (Camera, Layer, or Scene), or a type that's defined by the developer. IAnimationType interface provides the properties and a method that can be used to manage an animation type.