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Adds multiple layers to the map, arranging them nicely if specified.
[Visual Basic .NET] Public Sub AddLayers ( _ ByVal pLayers As IEnumLayer, _ ByVal autoArrange As Boolean _ )
[C#] public void AddLayers ( IEnumLayer pLayers, bool autoArrange );
[C++]
HRESULT AddLayers(
IEnumLayer* pLayers,
VARIANT_BOOL autoArrange
);
[C++] Parameters pLayers [in]
pLayers is a parameter of type IEnumLayer* autoArrange [in]
autoArrange is a parameter of type bool
The autoArrange parameter controls the ordering of the layers. If autoArrange is set to TRUE, the layers are added in the proper position as by their weight specified via ILayerPosition::LayerWeight. By default, this means that the layers are sorted by layer type - Annotation layers on top, followed by Point geometry layers, Polyline geometry layers, and at the bottom Polygon geometry layers.