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Sets perspective projection properties of the current rendering context.
[Visual Basic .NET]
Public Sub SetupPerspectiveProjetion ( _
ByVal nearPlane As Double, _
ByVal farPlane As Double, _
ByVal vAngle As Double, _
ByVal vAspect As Double, _
ByVal bUpdateViewport As Boolean _
)
[C#]
public void SetupPerspectiveProjetion (
double nearPlane,
double farPlane,
double vAngle,
double vAspect,
bool bUpdateViewport
);
[C++]
HRESULT SetupPerspectiveProjetion(
double nearPlane,
double farPlane,
double vAngle,
double vAspect,
VARIANT_BOOL bUpdateViewport
);
[C++] Parameters nearPlane [in]
nearPlane is a parameter of type double farPlane [in]
farPlane is a parameter of type double vAngle [in]
vAngle is a parameter of type double vAspect [in]
vAspect is a parameter of type double bUpdateViewport [in]
bUpdateViewport is a parameter of type bool