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The geometry used for masking (can be a geometry collection).
[Visual Basic .NET] Public Property MaskGeometry As IGeometry
[C#] public IGeometry MaskGeometry {get; set;}
[C++]
HRESULT get_MaskGeometry(
IGeometry* Geometry
);
[C++]
HRESULT putref_MaskGeometry(
IGeometry** Geometry
);
[C++] Parameters Geometry [in]
Geometry is a parameter of type IGeometry* Geometry [out, retval]
Geometry is a parameter of type IGeometry**
The geometry used for masking. This usually comes from IDotDensityRenderer.ControlLayer.