This document is archived and information here might be outdated. Recommended version. |
Scales the dynamic symbol.
[Visual Basic .NET] Public Sub GetScale ( _ ByVal dynamicSymbolType As esriDynamicSymbolType, _ ByRef scaleX As Single&, _ ByRef scaleY As Single& _ )
[C#] public void GetScale ( esriDynamicSymbolType dynamicSymbolType, ref Single& scaleX, ref Single& scaleY );
[C++]
HRESULT GetScale(
esriDynamicSymbolType dynamicSymbolType,
System.Single* scaleX,
System.Single* scaleY
);
[C++] Parameters dynamicSymbolType [in]
dynamicSymbolType is a parameter of type esriDynamicSymbolType scaleX [in, out]
scaleX is a parameter of type single* scaleY [in, out]
scaleY is a parameter of type single*
Gets the current relative scale for the specified dynamic symbol (text, marker, line, fill).
The scale attribute can be used in order to reuse a glyph, and render it in different sizes, rather than creating a different glyph for each different size. This is recommended in order to minimize graphic resources usage.