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Graphics layer of elements to buffer (overrides FeatureCursor).
[Visual Basic .NET] Public Sub GraphicsLayer ( _ ByVal pGraphicsLayer As IGraphicsLayer, _ ByVal Selected As Boolean _ )
[C#] public void GraphicsLayer ( IGraphicsLayer pGraphicsLayer, bool Selected );
[C++]
HRESULT GraphicsLayer(
IGraphicsLayer* pGraphicsLayer,
VARIANT_BOOL Selected
);
[C++] Parameters pGraphicsLayer [in]
pGraphicsLayer is a parameter of type IGraphicsLayer* Selected [in]
Selected is a parameter of type bool