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Returns distance thresholds for the textures.
[Visual Basic .NET]
Public Sub GetDistanceThresholdsExt ( _
ByRef lodShift0 As Integer, _
ByRef maxDistance0 As Double, _
ByRef lodShift1 As Integer, _
ByRef maxDistance1 As Double, _
ByRef lodShift2 As Integer _
)
[C#]
public void GetDistanceThresholdsExt (
ref int lodShift0,
ref double maxDistance0,
ref int lodShift1,
ref double maxDistance1,
ref int lodShift2
);
[C++]
HRESULT GetDistanceThresholdsExt(
System.Int32* lodShift0,
System.Double* maxDistance0,
System.Int32* lodShift1,
System.Double* maxDistance1,
System.Int32* lodShift2
);
[C++] Parameters lodShift0 [out]
lodShift0 is a parameter of type int* maxDistance0 [out]
maxDistance0 is a parameter of type double* lodShift1 [out]
lodShift1 is a parameter of type int* maxDistance1 [out]
maxDistance1 is a parameter of type double* lodShift2 [out]
lodShift2 is a parameter of type int*