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Sets distance thresholds for the textures.
[Visual Basic .NET]
Public Sub SetDistanceThresholdsExt ( _
    ByVal lodShift0 As Integer, _
    ByVal maxDistance0 As Double, _
    ByVal lodShift1 As Integer, _
    ByVal maxDistance1 As Double, _
    ByVal lodShift2 As Integer _
)
[C#]
public void SetDistanceThresholdsExt (
    int lodShift0,
    double maxDistance0,
    int lodShift1,
    double maxDistance1,
    int lodShift2
);
[C++]
HRESULT SetDistanceThresholdsExt(
  Long lodShift0,
  double maxDistance0,
  Long lodShift1,
  double maxDistance1,
  Long lodShift2
);
[C++] Parameters lodShift0 [in]
lodShift0 is a parameter of type int maxDistance0 [in]
maxDistance0 is a parameter of type double lodShift1 [in]
lodShift1 is a parameter of type int maxDistance1 [in]
maxDistance1 is a parameter of type double lodShift2 [in]
lodShift2 is a parameter of type int