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Generates a tile for the source layer, and stores it into its cache file.
[Visual Basic .NET]
Public Function GenerateTile ( _
ByVal face As Integer, _
ByVal level As Integer, _
ByVal row As Integer, _
ByVal column As Integer _
) As Byte[]
[C#]
public Byte[] GenerateTile (
int face,
int level,
int row,
int column
);
[C++]
HRESULT GenerateTile(
long face,
long level,
long row,
long column
);
[C++] Parameters face [in]
face is a parameter of type long level [in]
level is a parameter of type long row [in]
row is a parameter of type long column [in]
column is a parameter of type long