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The 3D distance between the hit point and the picking ray.
[Visual Basic .NET]
Public Property DistanceToRay As Double
[C#]
public double DistanceToRay {get; set;}
[C++]
HRESULT get_DistanceToRay(
double pDistanceToRay
);
[C++]
HRESULT put_DistanceToRay(
System.Double* pDistanceToRay
);
[C++] Parameters pDistanceToRay [in]
pDistanceToRay is a parameter of type double pDistanceToRay [out, retval]
pDistanceToRay is a parameter of type double*