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Attaches the stream to memory. If transferOwnership is true, memory must be allocated with HeapAlloc() using GetProcessHeap().
[Visual Basic .NET]
Public Sub AttachToMemory ( _
ByRef blobMemory As Byte&, _
ByVal Size As Integer, _
ByVal transferOwnership As Integer _
)
[C#]
public void AttachToMemory (
ref Byte& blobMemory,
ref uint Size,
ref int transferOwnership
);
[C++]
HRESULT AttachToMemory(
System.Byte* blobMemory,
Unsigned long Size,
long transferOwnership
);
[C++] Parameters blobMemory [in]
blobMemory is a parameter of type unsigned char* Size
Size is a parameter of type unsigned long transferOwnership
transferOwnership is a parameter of type long