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Introduces a new vertex into this polyline at a specified distance from the beginning of the polyline.
[Visual Basic .NET]
Public Sub SplitAtDistance ( _
ByVal distance As Double, _
ByVal asRatio As Boolean, _
ByVal createPart As Boolean, _
ByRef SplitHappened As Boolean, _
ByRef newPartIndex As Integer, _
ByRef newSegmentIndex As Integer _
)
[C#]
public void SplitAtDistance (
double distance,
bool asRatio,
bool createPart,
ref bool SplitHappened,
ref int newPartIndex,
ref int newSegmentIndex
);
[C++]
HRESULT SplitAtDistance(
double distance,
VARIANT_BOOL asRatio,
VARIANT_BOOL createPart,
Boolean* SplitHappened,
System.Int32* newPartIndex,
System.Int32* newSegmentIndex
);
[C++] Parameters distance
distance is a parameter of type double asRatio
asRatio is a parameter of type bool createPart
createPart is a parameter of type bool SplitHappened [out]
SplitHappened is a parameter of type bool* newPartIndex [out]
newPartIndex is a parameter of type long* newSegmentIndex [out]
newSegmentIndex is a parameter of type long*
Adds a new vertex point to the curve at a specified distance from the From point of the curve. For a split to happen, the split distance must be between the From and To points of the polycurve.
CreatePart must be FALSE for polygons. For polylines, if CreatePart is TRUE, the part on which the new split point falls is split into two parts with the newly added vertex serving as the end of the first part and the beginning of the second.