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The direction vector of the ray.
[Visual Basic .NET] Public Property Vector As IVector3D
[C#] public IVector3D Vector {get; set;}
[C++]
HRESULT get_Vector(
IVector3D** directionVector
);
[C++]
HRESULT put_Vector(
IVector3D* directionVector
);
[C++] Parameters directionVector [out, retval]
directionVector is a parameter of type IVector3D** directionVector
directionVector is a parameter of type IVector3D*
Returns and sets the Vector3D of the Ray. The Vector3D determines the direction the Ray extends from its Origin. The Vector of a Ray is always Normalized to a unit vector.