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The name of the scene.
[Visual Basic .NET]
Public Property Name As String
[C#]
public string Name {get; set;}
[C++]
HRESULT get_Name(
System.String* Name
);
[C++]
HRESULT put_Name(
BSTR Name
);
[C++] Parameters Name [out, retval]
Name is a parameter of type BSTR* Name [in]
Name is a parameter of type BSTR
The Name is in reference to the string displayed at the top of the Scene's table of contents (TOC). When setting a new name call ISxDocument.UpdateContents to refresh the TOC display so the new name becomes visible.