This document is archived and information here might be outdated. Recommended version. |
Adds a pyramid level.
[Visual Basic .NET] Public Sub AddPyramidLevel ( _ ByVal pPyramidLevel As ITerrainPyramidLevel _ )
[C#] public void AddPyramidLevel ( ITerrainPyramidLevel pPyramidLevel );
[C++]
HRESULT AddPyramidLevel(
ITerrainPyramidLevel* pPyramidLevel
);
[C++] Parameters pPyramidLevel [in]
pPyramidLevel is a parameter of type ITerrainPyramidLevel*
A terrain has a pyramid. The pyramid is comprised of one or more pyramid levels. The definition for each level is added by this function. You must have at least one pyramid level defined for a terrain before it can be built. Instantiate a pyramid level definition using the TerrainPyramidLevelZTolerance coclass.