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The maximum number of vertices per multipoint.
[Visual Basic .NET]
Public ReadOnly Property MaxPointsPerShape As Integer
[C#]
public int MaxPointsPerShape {get;}
[C++]
HRESULT get_MaxPointsPerShape(
System.Int32* pcPoints
);
[C++] Parameters pcPoints [out, retval]
pcPoints is a parameter of type long*
Terrain pyramids are comprised of mass points and breakline vertices. These are stored as a collection of multipoints. MaxPointsPerShape controls how large an individual multipoint can get. The default is 5000.