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Valid tile range at any level.
[Visual Basic .NET] Public Sub GetTileRangeAtLevel ( _ ByVal Level As Integer, _ ByVal pGeometry As IGeometry, _ ByRef tileXMin As Integer, _ ByRef tileYMin As Integer, _ ByRef tileXMax As Integer, _ ByRef tileYMax As Integer _ )
[C#] public void GetTileRangeAtLevel ( int Level, IGeometry pGeometry, ref int tileXMin, ref int tileYMin, ref int tileXMax, ref int tileYMax );
[C++]
HRESULT GetTileRangeAtLevel(
long Level,
IGeometry* pGeometry,
System.Int32* tileXMin,
System.Int32* tileYMin,
System.Int32* tileXMax,
System.Int32* tileYMax
);
[C++] Parameters Level [in]
Level is a parameter of type long pGeometry [in]
pGeometry is a parameter of type IGeometry* tileXMin [out]
tileXMin is a parameter of type long* tileYMin [out]
tileYMin is a parameter of type long* tileXMax [out]
tileXMax is a parameter of type long* tileYMax [out]
tileYMax is a parameter of type long*