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Find map and layer using the renderer.
[Visual Basic .NET] Public Sub FindRenderersMapAndLayer ( _ ByVal piRenderer As IFeatureRenderer, _ ByRef ppiMap As IMap, _ ByRef ppiLayer As ILayer _ )
[C#] public void FindRenderersMapAndLayer ( IFeatureRenderer piRenderer, ref IMap ppiMap, ref ILayer ppiLayer );
[C++]
HRESULT FindRenderersMapAndLayer(
IFeatureRenderer* piRenderer,
IMap** ppiMap,
ILayer** ppiLayer
);
[C++] Parameters piRenderer [in]
piRenderer is a parameter of type IFeatureRenderer* ppiMap [out]
ppiMap is a parameter of type IMap** ppiLayer [out]
ppiLayer is a parameter of type ILayer**