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Moves the object by dx, dy and dz along the x, y, and z axes respectively.
[Visual Basic .NET]
Public Sub Move3D ( _
ByVal dx As Double, _
ByVal dy As Double, _
ByVal dz As Double _
)
[C#]
public void Move3D (
double dx,
double dy,
double dz
);
[C++]
HRESULT Move3D(
double dx,
double dy,
double dz
);
[C++] Parameters dx
dx is a parameter of type double dy
dy is a parameter of type double dz
dz is a parameter of type double
public static void TransformMultiPatchGeometry()
{
const double XOffset = 7.5;
const double YOffset = 7.5;
const double ZOffset = -10;
//Transform3D: Cylinder Repositioned Via Move3D()
IGeometry geometry = GetMultiPatchGeometry();
ITransform3D transform3D = geometry as ITransform3D;
transform3D.Move3D(XOffset, YOffset, ZOffset);
}