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Adds a rotation in radians to the transformation matrix.
[Visual Basic .NET] Public Sub Rotate ( _ ByVal rotationAngle As Double, _ ByVal rotationAxis As IVector3D _ )
[C#] public void Rotate ( double rotationAngle, IVector3D rotationAxis );
[C++]
HRESULT Rotate(
double rotationAngle,
IVector3D* rotationAxis
);
[C++] Parameters rotationAngle
rotationAngle is a parameter of type double rotationAxis
rotationAxis is a parameter of type IVector3D*