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Indicator interface that identifies a Triangles patch.
A Triangles part is a type of surface patch used to construct a MultiPatch, defined by a collection of points that specify the triangle surfaces that comprise it. Each consecutive triplet of vertices defines a new triangle, and the vertex count must be a multiple of three. For a Triangles part with six points, the triangle surfaces are defined by points: (0, 1, 2), (3, 4, 5). The front side of each triangle is established by orienting its vertices clockwise.
Interfaces | Description |
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IGeometry | Provides access to members that describe properties and behavior of all geometric objects. |
Classes | Description |
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Triangles | A collection of 3D triangles, where each consecutive triplet of vertices defines a new triangle |