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Provides access to members that are useful for refreshing views.
Name | Description | |
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AnimationRefresh | Use to quickly redraw a phase that has it's own cache, i.e., a tracking layer. Tradeoffs are made to ensure fast redrawing at the expense of quality. | |
AnimationRefreshShape | Use to quickly redraw a phase that has it's own cache, i.e., a tracking layer. Tradeoffs are made to ensure fast redrawing at the expense of quality. See PartialRefreshShape for more info. | |
Drawing | Indicates whether the view is currently drawing or not. | |
PartialRefresh | Draws the specified view phase. Use an envelope of zero to draw the entire phase. | |
PartialRefreshShape | Refreshes the specified shape on the specified view phase. Use symbolSizePoints to indicate point and line sizes. | |
ProgressiveDrawing | Indicates whether the view should progressively update the window during drawing. False means just update the window once when all rendering is complete. | |
Refresh | Causes the entire view to draw. | |
RefreshCaches | Reallocate the display caches. Causes a full redraw. Normally caches are automatically maintained. Use this sparingly when programatically changing attributes that affect caching such as ILayer::Cached flag. | |
RefreshItem | Use to redraw a specific item and the content above it. When adding items to the view (i.e., layers or graphics). Refresh can be optimized by only drawing the newly added items. |
Classes | Description |
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Map | A container for the display and manipulation of map data. |
PageLayout | Page Layout class contains maps and map surrounds. |