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The maximum texture memory a layer can use.
[Visual Basic .NET] Public Property MaxTextureMemory As Integer
[C#] public int MaxTextureMemory {get; set;}
[C++]
HRESULT get_MaxTextureMemory(
System.Int32* pMaxTextureMemory
);
[C++]
HRESULT put_MaxTextureMemory(
long pMaxTextureMemory
);
[C++]
Parameters pMaxTextureMemory [out, retval]
pMaxTextureMemory is a parameter of type long* pMaxTextureMemory [in]
pMaxTextureMemory is a parameter of type long