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Sets distance thresholds for the textures.
[Visual Basic .NET] Public Sub SetDistanceThresholdsExt ( _ ByVal lodShift0 As Integer, _ ByVal maxDistance0 As Double, _ ByVal lodShift1 As Integer, _ ByVal maxDistance1 As Double, _ ByVal lodShift2 As Integer _ )
[C#] public void SetDistanceThresholdsExt ( int lodShift0, double maxDistance0, int lodShift1, double maxDistance1, int lodShift2 );
[C++]
HRESULT SetDistanceThresholdsExt(
Long lodShift0,
double maxDistance0,
Long lodShift1,
double maxDistance1,
Long lodShift2
);
[C++]
Parameters lodShift0 [in]
lodShift0 is a parameter of type int maxDistance0 [in]
maxDistance0 is a parameter of type double lodShift1 [in]
lodShift1 is a parameter of type int maxDistance1 [in]
maxDistance1 is a parameter of type double lodShift2 [in]
lodShift2 is a parameter of type int