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Get the geographic coordinates in the line of sight defined by the window coordinates.
[Visual Basic .NET] Public Sub WindowToGeographic ( _ ByVal pDisplay As IGlobeDisplay, _ ByVal pViewer As ISceneViewer, _ ByVal winX As Integer, _ ByVal winY As Integer, _ ByVal bUseZBufferValue As Boolean, _ ByRef pLon As Double, _ ByRef pLat As Double, _ ByRef pAlt As Double _ )
[C#] public void WindowToGeographic ( IGlobeDisplay pDisplay, ISceneViewer pViewer, int winX, int winY, bool bUseZBufferValue, ref double pLon, ref double pLat, ref double pAlt );
[C++]
HRESULT WindowToGeographic(
IGlobeDisplay* pDisplay,
ISceneViewer* pViewer,
Long winX,
Long winY,
VARIANT_BOOL bUseZBufferValue,
System.Double* pLon,
System.Double* pLat,
System.Double* pAlt
);
[C++]
Parameters pDisplay [in]
pDisplay is a parameter of type IGlobeDisplay* pViewer [in]
pViewer is a parameter of type ISceneViewer* winX [in]
winX is a parameter of type int winY [in]
winY is a parameter of type int bUseZBufferValue [in]
bUseZBufferValue is a parameter of type bool pLon [out]
pLon is a parameter of type double* pLat [out]
pLat is a parameter of type double* pAlt [out]
pAlt is a parameter of type double*