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Use to quickly redraw a phase that has it's own cache, i.e., a tracking layer. Tradeoffs are made to ensure fast redrawing at the expense of quality.
[Visual Basic .NET] Public Sub AnimationRefresh ( _ ByVal phase As esriViewDrawPhase, _ ByVal Data As Object, _ ByVal envelope As IEnvelope _ )
[C#] public void AnimationRefresh ( esriViewDrawPhase phase, object Data, IEnvelope envelope );
[C++]
HRESULT AnimationRefresh(
esriViewDrawPhase phase,
LPUNKNOWN Data,
IEnvelope* envelope
);
[C++]
Parameters phase [in]
phase is a parameter of type esriViewDrawPhase Data [in]
Data is a parameter of type IUnknown envelope [in]
envelope is a parameter of type IEnvelope*